Tag Archives: NSS Engine

Parallax Mapping for Model Viewer

Yesterday I added new texture functionality to Model Viewer with obj files. Atrr Map, really this map is not native support in exporters but I added in mtl file attr_map string to define texture path. This texture has RGBA layers. … Continue reading

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Edge Detect

The first step for Edge Antialias is an Edge Detect… Edge Detect shader

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Editor de mapas por tiles

Bueno, estrenando mi nuevo “sistema” de sacar frames a texturas, he hecho un video con el sistema de tiles del NSS Engine. Estos dias he exportados los demás tipos de tiles y el resultado es el siguiente: Ahora luce bien, … Continue reading

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