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Deferred Lighting + specular map – normal map

September 7th, 2009 Prompt Leave a comment Go to comments

Hi all!

Today I’m testing new map, specular map in RGB (this is only white) with BigDady 2 model, see the crystal in the “face”:

Specular test 1

Specular test 1

Specular test 2

Specular test 2

Well now, the rendering process in screenshots, read more!

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