Parallax Mapping fixed

I forget to apply the new texture coords in Normal Maping -_-

So… this is the result now:

Parallax Mapping Fixed

Parallax Mapping Fixed

Before

Textured box

Textured box

This entry was posted in Graphics, Programming and tagged . Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong> <pre lang="" line="" escaped="">